Project

General

Profile

Bug #522

Environment settings sky bug when use OpenGL

Added by el_motoblock over 4 years ago. Updated about 3 years ago.

Status:
Feedback
Priority:
Low
Assignee:
Category:
-
Target version:
-
Start date:
05/23/2015
Due date:
% Done:

0%

Estimated time:

Description

If used OpenGL in SCOL Settings and walk with FPS Like Controller this bug becomes visible. the sky showing polygons colored as the ambient color.
Scol voyager 6.4.5
OS3D 1.8.5
Windows 7 x64
NVIDIA Videocard

History

#1 Updated by arkeon over 4 years ago

Can you upload a screen shot ?

Also try to just set a less camera far clip in the FPS plugIt
If you use a skybox set a radius value smaller than the camera far clip

#3 Updated by arkeon over 4 years ago

Ok I will recheck that latter but try to change the camera far clip value.

#4 Updated by arkeon about 3 years ago

  • Status changed from New to Feedback
  • Assignee set to arkeon

Also available in: Atom PDF